Game Room Rules
- No hardware or software will be allowed within the gaming room unless it has been expressly loaned to the convention. Those attendees wishing to use their personal arcade joystick controllers may do so; however, Naka-Kon will assume no responsibility for any loss, theft, or damage to said controllers if they are not explicitly loaned to the convention.
- All attendees shall have equal opportunities to use gaming room equipment. Attendees who spend excessive time at any game which other attendees wish to play may be temporarily removed from the specific station or the game room in general to allow for equal use of the equipment. Further abuse may result in further actions being taken.
- Naka-Kon reserves the right to remove attendees from the gaming room or the convention if they mistreat gaming room equipment, attempt theft, exhibit poor hygiene, or exhibit any other type of disruptive behavior.
- Makeshift tournaments (console, CCG, or tabletop) are expressly prohibited.
- Tournament times will be listed on the main schedule.
- Tournament signups will be available at the Game Room staff desk. Signups will begin when the Game Room opens each day for all tournaments that day, and end when the roster is full or the tournament begins (whichever comes first).
- No exceptions will be given to these signup times and harassment of Game Room staff over these rules will result in expulsion from the Game Room.
- An alternate list will be available for tournaments in the event that participants do not arrive on time for each tournament.
- At the beginning of each tournament/round, players will be called by name. They will have 30 seconds to present themselves to the tournament director. If they are not present at the beginning of the tournament, their slot will be given to the next entrant on the alternate list. If they are not present for later rounds, they will forfeit the tournament.
- All players are expected to demonstrate good sportsmanship. Insults or unbecoming conduct will result in immediate disqualification and removal from the Game Room at the discretion of the tournament organizers and Game Room staff.
- Good conduct is also expected of all attendees watching. Heckling, shouting, giving hints, etc... will not be tolerated.
- Entrants will be allowed an exemption to the Game Room rules prohibiting outside equipment. They will be allowed to use their own controllers provided that they are unmodified and do not have special features such as turbo, or programmability.
- All entrants will understand that due to the nature of the Game Room as being run largely by donations, there are no guarantees that particular characters, vehicles, or other features will be unlocked. Should a player wish to ensure that their feature of choice is unlocked, they should consult with the Game Room staff to determine which system will be used for the tournament and spend time prior to the tournament unlocking it. Complaining that a particular feature is not unlocked will result in disqualification.
- Time limit shall be set to 99 seconds
- No handicaps
- Best of 3 rounds each match
- PS3 DualShock controllers will be standard. Players may bring their own controllers but all controllers may be subject to inspection at any point and banned at the tournament director’s discretion.
- Button configuration should be set prior to the beginning of the match. Once the match is started, the players may not stop to change them.
- Entrants recognize that not all characters may not be unlocked.
- Stalling is banned (Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable.)
Mario Kart Wii
- Players will be permitted to use either a Gamecube controller or Wiimote (racing wheel may or may not be available) and/or nunchuck.
- Tournament shall be run on 150cc.
- Bikes & Karts shall be allowed.
- Each round shall consist of four players with the top two continuing on to each round.
- Courses will be determined by the Naka-Kon staff and announced at the beginning of each race.
- Shortcuts that take advantage of normal course mechanics (such as alternate paths, or using speed boosts through patches of mud or other slowing material) are permitted.
- Shortcuts that exploit glitches or allow players to bypass large sections of the course by jumping over chasms are prohibited.
- Players may use any character or vehicle they choose understanding that not all may be unlocked by the tournament time.
- If two (or more) players wish to use the same character, winner will be determined by Rock-Paper-Scissors.
Mario Party 8
- Players will choose their own character before each round. In the event of a character dispute, rock-paper-scissors will be used to determine the winner.
- All minigames and levels will be chosen ahead of time by staff and announced at the beginning of each round.
- Round 1 will be Versus mode. The winner and the runner up will both proceed to the next round.
- Round 2 will be 2-vs-2. The winning team will proceed to the next round.
- Round 3 will be Duel mode. The previous winning team will duel each other.
- In the event that there are too many entries, an additional Bonus Round may be introduced to reduce the final number of players to 4.
- Round 4 will be a full game, Battle Royale mode. Bonus coins will be turned off. In the event that there are fewer than 4 players, the CPU will be set to Easy
- Before gameplay begins, players will have 30 seconds to view the instructions for the minigame. In the event of multiple pages of instructions, 30 seconds will be allotted for each page. No allowance will be given for “not understanding” the controls and instructions.
Pokemon Black/White Tournament
- Each participant must provide their own DS, cartridge (Black, White, Black 2, or White 2), and battle team. Battles shall be done via the IR battle option in the C-Gear.
- Each participant shall have a party of six Pokemon. The battle format shall be Double Battles.
- Pokemon must be placed in the Battle Box.
- Each round shall last 20 minutes.
- Pokemon may not use the moves Sky Drop or Dark Void.
- All Pokemon in the National Pokedex (No. 001-646), that are caught in the game, transferred from a previous Pokemon title, or received at an official event or distribution can be entered with the exception of: Mewtwo, Mew, Lugia, Ho-Oh, Celebi, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Dialga, Palkia, Giratina, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, and Genesect.
- A player’s team may not consist of two Pokemon with the same Pokedex number.
- Pokemon may not be nicknamed with the name of another Pokemon. Two Pokemon on a player’s team may not have the same nickname. Pokemon may not be given offensive nicknames. Pokemon given offensive nicknames may be in violation of Naka-Kon’s harassment policy and subject to additional consequences.
- Each Pokemon on a player’s team may use held items and items may be duplicated.
- If the player’s final Pokemon used abilities such as Selfdestruct, Destiny Bond, or Final Gambit, and both players’ final Pokemon are knocked out as a result, that player loses that round.
- If a player’s final Pokemon used moves such as Double-Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Shash, Struggle, or Wild Volt, or was holding Life orb, and both player’ final Pokemon are knocked out as a result, that player wins the round.
- If both players’ final Pokemon are knocked out by a weather condition, such as Hail or Sandstorm, the player whose Pokemon is knocked out last wins the round.
- If a Pokemon’s ability or held item, such as Rough Skin, Aftermath, Liquid Ooze, Iron Barbs, and Rocky Helmet, results in each player’s final Pokemon being knocked out, the player with the ability or held item wins the round.
- If a player disconnects due to loss of battery power, that player loses the round.
- The Wonder Launcher cannot be used during battle.
- Tournament will be Single Elimination.
- Tournament shall consist of 1 on 1 matches in a single elimination tournament.
- Settings shall be Point Match; Handicap level 1, with 3 points per round.
- All matches will be played on Corneria.
- Players will be free to choose between Arwing, Landmaster, or On-Foot (assuming all are unlocked by tournament time).
- Stalling by hiding on the edge of the map is prohibited and is results for disqualification.
Super Smash Brothers Brawl
- All matches shall be 1-on-1.
- Stock shall be set to 3.
- Time limit will be set to 8 minutes.
- Items will be turned to Off/None.
- If time expires, winner shall be determined by stock followed by percentage.
- If percentages or a game ends with both players being KO'd simultaneously (typically because of a Sacrificial KO via Bowser's Flying Slam or Ganondorf's Flame Choke), then a tiebreaker is played. A tiebreakers is a 1 stock, 3 minute match with the same characters and the same stage.
- Stalling is banned (Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling, but using chain grabs infinitely against a wall beyond 300% or using Sonic's Homing Attack repeatedly underneath the stage is.)
- Tournament entries may be capped at tournament director’s discretion.
- Meta Knight is banned.
- Stage select will be set to random.
- Controller ports will be assigned by the order entrants are called.
Naka-Kon Gaming is pleased to partner with Feral Events to offer sanctioned CCG gaming events. This year we will be offering tournaments for Magic: The Gathering, Pokemon, and Yu-Gi-Oh! Tournament times will be listed on the main schedule.
Naka-Kon will again be offering a number of tabletop campaigns for those wanting a more traditional RPG experience. Gaming times will be listed on the main schedule. All games will use pre-made characters unless otherwise noted.
The War of Four Gods
System: Hong Kong Action Theater
Set in the time of antiquity, champions of Byakko, the great White Tiger seek to defend their land from the forces of Suzuka, the Phoenix. Or so says the script, because in this session, you play as actors making a movie. Some actors will be the protagonists, some the antagonists and some supporting cast or even comic relief as decided at the beginning. The film will be of the Wuxia genre (think: Crouching Tiger, Hidden Dragon), so be prepared for some high flying martial arts.
The Master Is Coming Home Today!
System: Maid: The RPG
The house is a complete mess! Hurry up and dust off the chandelier, water the garden, sweep out the chimney, fix the broken windows, fish the giant squid out of the sink, exorcise the ghost from the wine cellar –And all before the master comes home! Introducing the first ever RPG to be translated from Japanese to English, Maid: The RPG is light on rules and bursting to the seams with anime style zaniness. Character creation is a cinch with plenty of random tables for hilarious results.
Escape From Naka-Kon 2013
System: All Flesh Must Be Eaten
What would happen if everyone else but you suddenly became a zombie? Find out in this hilariously Meta session that pits you and a few (un)lucky others against the shambling hordes of your peers. How long can you survive? All the action will be taking place right at the table, and crowd participation is encouraged! The first two hours will be dedicated to creating a character of yourself (remember to be realistic; the goal is to have fun, not to prove how many zombie you could theoretically kill).
All Along the Watchtower
System: The Great Patriotic System
1942, the Battle of Guadalcanal. The untested recruits of the United States Marines Corps meet for the first time in battle with the hardened troops of the Japanese empire. From the captured airbase designated “Henderson Field” the Marines are constantly engaged in attempts to force them off the island. This session will be using the home brewed RPG dubbed the Great Patriotic System, designed for tactical combat set during World War II.
Yakuza Wild Dogs (18+)
System: D20 Modern
When a member of the Tokyo underworld goes rogue, taking some ten million yen with him, the boss sends in his most ruthless operatives to get his money back; the Wild Dog crew. Tearing up the streets of Shinjuku in search of the Yakuza’s most wanted man. Inspired by the ultra violent films of Takashi Miike, this session has the players doing equal parts fighting and investigating in the most brutal fashion, all done in the celebrated D20Modern system.